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MB3D to 3D Print Tutorial by nic022 MB3D to 3D Print Tutorial by nic022
MB3D 3D Print Tutorial

See my other tutorials here [link]

My 3D prints on Shapeways [link]
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:iconshamanic-harmonics:
Shamanic-Harmonics Featured By Owner May 21, 2015  Hobbyist Artisan Crafter
Can you suggest some starting formulas or parameters in MDB3D? I've been playing for an hour looking for shapes I think might be okay, but I'm getting lost in fractal world instead of finding something to just begin with :)
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:iconnic022:
nic022 Featured By Owner May 23, 2015
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:iconscratchytag:
Scratchytag Featured By Owner Mar 29, 2015
Answered so many questions I had so thank you very very much 😃
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:iconsurride:
surride Featured By Owner Jan 9, 2015  Hobbyist Digital Artist
Thank you!
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:iconnic022:
nic022 Featured By Owner Jan 12, 2015
You are welcome, thank to you  :)
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:iconsteveabell:
SteveAbell Featured By Owner Nov 19, 2014
Excellent tutorial, it answered many questions for me!!

In meshlab, what is the urpose of using the "invert faces orientation"?

I have been exporting 2000  x 2000 x 2000 voxel exports from MB3D. When run through FIJI and Meshlab, I end up with a massive file. A recent export had 13 million faces and weighed in at a hefty 1.24 gig!! In Meshlab, I used the "Quadratic edge decimation", to reduce the face count and file size to an acceptable size, whilst still retaining good detail.
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:iconnic022:
nic022 Featured By Owner Nov 20, 2014
Hello,
If you try to export with voxel into MB3D the limit to not cross is 1000x1000x1000
At the begening you may try with 500x500x500 to learn how to use Meshlab and Netfabb
MB3D export mesh with inverted faces you may use Meshlab to fix it as explain in my tutorial
For 3D printing the max polygones accepted is 1'000'000 and the file max 60 Mb
You may find more info in my other tuto about voxel export
Cheers, Nic
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:iconsteveabell:
SteveAbell Featured By Owner Nov 20, 2014
Hi Nic,

Many thanks for taking the time to reply to my questions, it really is most appreciated. Now I understand much more!

Thanks again,
Steve.
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:iconleoniezurakowsky:
LeonieZurakowsky Featured By Owner Oct 5, 2014   Digital Artist
Amazing! :D
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:iconnic022:
nic022 Featured By Owner Oct 6, 2014
Thank you a lot  :)
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:icontjbest:
TJBest Featured By Owner Aug 15, 2014  Professional Photographer
Thank you for showing your incredible art and thanks for the generosity to teach...very cool
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:iconnic022:
nic022 Featured By Owner Aug 17, 2014
Thank you a lot for your comment  :)
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:iconlion6255:
Lion6255 Featured By Owner Feb 9, 2014  Hobbyist Digital Artist
This whole concept is amazing to me..Thank you for taking your time and creating this wonderful tut filled with the answers to alot of my questions      Hug 
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:iconseymourjames:
seymourjames Featured By Owner Dec 7, 2013  Hobbyist Artist
Yup - 3D printing is going to really get popular with the open marketplace for designers and printers on 3DprintWise.com . 
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:iconnic022:
nic022 Featured By Owner Dec 7, 2013
Thank for the info  :)
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:iconseymourjames:
seymourjames Featured By Owner Dec 8, 2013  Hobbyist Artist
Thanks for your response. It is difficult to get a nice open community going on 3dprintwise.com but we are trying. We love Deviantart and visit it regularly. We see people sharing the interest in many cases. 
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:icontate27kh:
Tate27kh Featured By Owner Oct 24, 2013  Hobbyist Digital Artist
My goodness, I had no idea how involved the process is, I have a new appreciation for the works you put up :)
Thanks for sharing this info my friend :)
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:iconnic022:
nic022 Featured By Owner Oct 25, 2013
No problem, now you know how it works  :)
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:icontate27kh:
Tate27kh Featured By Owner Oct 29, 2013  Hobbyist Digital Artist
Yes thanks for your time and effort my friend it is most appreciated.
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:iconxzendor7:
xzendor7 Featured By Owner Oct 9, 2013   Digital Artist
Nice Tutorial Nic - Very Informative.
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:iconmario837:
mario837 Featured By Owner Sep 25, 2013
Thank you for the great tutorial Nic!
I followed pretty quickly your steps and came with something ready for 3D print.
You can see the result here:  fav.me/d6nsmud
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:iconsunreicreations:
SunreiCreations Featured By Owner Apr 9, 2013  Hobbyist Artisan Crafter
woah cool, I'd love to try this someday. It always amazes me how fast this technology is evolving. What does the machine print on? I've only ever come across the ones that print on powder in layers in real life.
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:iconfractzxirus:
fractzxirus Featured By Owner Mar 22, 2013  Hobbyist Digital Artist
thank you
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:iconaereol:
aereol Featured By Owner Mar 13, 2013  Hobbyist General Artist
Outstanding! Thanks for sharing,
:icongivemesmilesplz:
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:iconroddh:
roddh Featured By Owner Feb 28, 2013
Wow. This is insane. I've been wanting to capture 3D fractals for a long time (all the way back to FRACTINT). And using software built to convert medical imaging data into voxels/mesh is brilliant. Obvious in retrospect . . . but not a connection I ever made. Your work is awesome!
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:icontopas2012:
Topas2012 Featured By Owner Feb 9, 2013  Hobbyist Interface Designer
Great tut :) thanks for sharing :)
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:iconcatelee2u:
catelee2u Featured By Owner Jan 20, 2013  Hobbyist General Artist
Thanks!
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:iconscaulier69:
scaulier69 Featured By Owner Jan 20, 2013
Great tutorial, a lot of info! One more time you give me material to work with... Thx!
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:iconnic022:
nic022 Featured By Owner Jan 21, 2013
Thank for your comment. I really appreciate what you do with, on the last tutorial your results was really impressive, your Incendia works are amazing.
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:iconscaulier69:
scaulier69 Featured By Owner Jan 21, 2013
Nice to ear from "the master"! :)
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:iconmjdezo:
mjdezo Featured By Owner Jan 19, 2013  Hobbyist General Artist
I followed the instructions and I was able to have a final mesh (not printed)
I have two questions:
1. if I put 400 in Z slice MB3D I produce 400 slices several black at the beginning and at the end of the stack. is that ok?

2. when I import in Meshlab the OBj saved in SCULPTRIS, I received this message
ERROR DETAIL:
some materials definitions were not found a default white material is used where no material was avaible

so I lost the colors that I put in SCULPTRIS
it is normal or I made some error?

after that I used KT to give a good rendering

thank for your attention
Marcello
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:iconnic022:
nic022 Featured By Owner Jan 19, 2013
1. In voxels stack your must move your shape preview with X Y Z settings to put your mesh in the real 3D center. A lot of black slices mean that your size ratio is to small set it bigger, with a good centering you must have no black slices except the first and the last.
2. Sculptris is a sculpting tools only. Why do you need to import textures in Meshlab ? you cant do it and you dont need textures in Meshlab it's just for reparing your mesh(lab) . Textures must be added in your rendering engine only (KT)
3. you must also use Netfabb to fix mesh errors before use it

Best regards, Nic
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:iconstebev:
stebev Featured By Owner Jan 19, 2013
Thanks for this Nic, will have a read
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:iconco99a5:
CO99A5 Featured By Owner Jan 16, 2013
Ooo what's this? Thank you, I was wondering about the process. Definitely will read! :)
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:iconmjdezo:
mjdezo Featured By Owner Jan 16, 2013  Hobbyist General Artist
Viva nic022!!!! you help me in great manner to understand better the flow. Again thank you very much!
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